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10th Annual Anaheim ICE ISI Open Competition
February 16, 17, 18, 2007

ISI Test and Competition Revisions Effective January 1, 2004


Freestyle Tests
Freestyle 6 Add the "Serpentine" Dance Step Sequence previously required in the Freestyle 8 test.

Freestyle 7 Add a combination spin that includes a flying spin and at least four different body positions with at least one change of foot. Each body position must be held for a minimum of three revolutions.Example for Added FS 7 Maneuver / Combination Spin
Flying Camel - Back Sit - Front Sit- Upright
Camel-Back Sit-Jump Sit-Upright
Flying Camel-Back Sit-Back Scratch-Front Scratch

Freestyle 8 Add the Double Flip Jump previously required in Freestyle 9. Remove the "Serpentine and Straight Line" Dance Step sequences as a choice for this level. Leave the "Circular" pattern as the requirement for this level.

Freestyle 9 Remove the Double Flip Jump from this test. Add an Arabesque/Bauer/Spread Eagle sequence that covers the entire ice surface in a serpentine pattern that demonstrates grace, creativity, speed and flow. Add the "Straight Line" Dance Step sequence previously required in Freestyle 8. Any order and combination of these moves are acceptable.

Freestyle 10 Add a Dance Step Sequence of the skater's own design that covers the entire ice surface. This sequence should demonstrate the skater's creativity through the use of a variety of the most difficult turns and edges. Speed and flow should be superior.

Couple Tests
Couple 5 Replace the two Loop Jumps side-by-side "choice" with a Flip-Loop Jump Combination side-by-side.

Ice Dancing Tests
Skaters are no longer required to have passed the Delta test in order to take Ice Dancing tests. Listed below are the new requirements for each level.

Ice Dancing 1 Alternating Forward Chasses in Kilian position, to 2/4 music, as described in the Skater's and Coaches Handbook. Alternating Forward Progressives in Kilian
position, to 2 / 4 music, as described in the Skater's and Coaches Handbook.

Ice Dancing 2 Alternating Forward Swing Rolls in Kilian position, to 3/4 music, as described in the Skater's and Coaches Handbook.

The Dutch Waltz

Ice Dancing 3 The Rhythm Blues and the Canasta Tango
Ice Dancing 4 The Swing Dance, the Cha Cha, and the Fiesta Tango
Ice Dancing 5 The Willow Waltz and the Hickory Hoedown
Ice Dancing 6 The Fourteen Step, The Ten Fox and the Foxtrot
Ice Dancing 7 The Rocker Foxtrot, The European Waltz and he Tango
Ice Dancing 8 The Paso Doble, the American Waltz, and the Quickstep
Ice Dancing 9 The Blues, the Kilian, and the Starlight Waltz

Ice Dancing 10 The Westminster Waltz, the Argentine Tango, and the Viennese Waltz


International Dance Tests
ISI is developing an International Dance Test Program. This will be offered at various National events as an exhibition event. We anticipate that these dances will be tested in any order.

The Silver Samba
The Rhumba
The Cha Cha Congelado
The Midnight Blues
The Austrian Waltz
The Tango Romantica
The Yankee Polka
The Ravensburger Waltz
The Golden Waltz

Free Dance Tests
ISI is also developing a Free Dance Test Program. This newly created category of Dance Tests will require the skater to have passed the Delta test. We encourage skaters to explore participation in the existing ISI free dance competition events in preparation for these new tests.

Competition Rule Revisions
Artistic Event Program length increases to 2 minutes for Freestyle 6-10 levels.
Couple Events New requirement for Couple 5.
Freestyle Events New requirements for Freestyle 6-10.
Ice Dancing Events Skaters are no longer required to have passed the Delta test; therefore skaters of any levels may participate in these events.
New requirements for all levels.

Solo Compulsories Skaters are no longer required to perform the selected maneuvers in a required order. This eliminates the penalty for performing maneuvers out of order. Additional maneuvers, such as any jump, spin, or gliding maneuver from a test level or any uncaptured move, are not allowed.
Spotlight Events Program length increases to 2 minutes for Freestyle 6-10 events.

Team Compulsories Teams of 7 skaters will now be required for levels Freestyle 6-10.
New requirements for each of these levels.

Any competition director using "The Edge" software will need to incorporate these revisions into the computer program.

Team Compulsory Skating Order as of 1-1-04

FS 1-2-3-4-5 Same Order

Revised Order for FS 6-7-8-9-10:

FS 6
1. Split Jump
2. Split Falling Leaf
3. Jump Combination
4. Double Salchow
5. Choice of Spin
6. Spin Combination w/ change of foot & position
7. Serpentine Dance Step Sequence (previously in FS 8)


FS 7
1. Double Toe Loop OR Toe Walley
2. Two Walleys in Sequence
3. Combination Spin
4. Flying Camel Spin
5. 1 foot axel into 1 1/4 Flip into Axel
6. Jump in Opposite Direction
7. Dance Step Sequence

FS 8
1. Double Loop
2. Double Flip
3. Split Lutz
4. Flying Sit Spin / Open Axel Sit Spin
5. 1 1/4 Flip / 1 1/4 Flip - Double Salchow
6. Illusion or Camel - Jump - Camel Spin
7. Circular Dance Step Sequence


FS 9
1. Arabesque / Spread Eagle Sequence
2. Double Lutz
3. Axel - Double Loop Combination
4. Opposite Axel Jump or Double Axel
5. Three Jump Sequence
6. Flying Camel Spin into Jump Sit-Spin
7. Straight Line Dance Step Sequence

FS 10
1. Double Axel - Double Toe Loop
2. Triple Edge Jump
3. Death Drop
4. Axel Seq. / Triple Toe Assisted Jump
5. Opposite Double / Triple Toe-Double Loop Jump
6. Three Arabian Cartwheels / Butterfly Jumps
7. Creative Dance Step

 

 

 


ISI TESTING AND COMPETITION REVISIONS

OPTIONAL SEPTEMBER 1, 2005

MANDATORY JANUARY 1, 2006

ISI TESTING

1.      Ice Dancing tests 1-10 may now be taken solo or with a partner.

2.      A new series of Free Dance tests 1-10 has been created.

3.      Couple Test 9 now requires the “circular” mandatory dance step sequence.

4.      Pair 6 test now requires the “serpentine” mandatory dance step sequence.

5.      When testing the program portion of a freestyle test; if the skater fails to perform one of the required elements to the passing standard, the skater will be permitted to try that one element again after the program has been completed. If the skater completes the required element on this retry, then the skater shall pass the test. If the skater fails again to perform that one required element to the passing standard, then the skater will receive the score of incomplete on the program portion of the test and will need to skate the program again at another test session

6.      If a USFS skater has passed the Senior freestyle test, they must compete no lower that freestyle 8.

7.            Couples Spotlight is now 3 categories:

    Low

    Pre-Alpha - Delta

    Duration:  1:00 min.

    Maneuvers allowed are FS1 and below

 

    Medium

    Freestyle 1-4

    Duration:  1:00 MIN

    Maneuvers allowed FS 4 and below

 

    High

    Freestyle 5 - 10

    Duration:  1:30 min

    Maneuvers allowed:  All

 

 

 

ISI COMPETITIONS

Team Points raised for all ISI competitions as follows:

Group events: Pattern, Production, Synchronized Teams, Kaleidoskate, and Team Compulsories

The following group event entries will receive

1.      First Place 25 points

2.      Second Place 20 points

3.      Third Place 15 points

4.      Fourth Place 10 points

5.      Fifth Place 5 points

 

 


ISI Synchronized Skating, Dance and Formation

Revisions and Changes

Optional as of July 1, 2006

Mandatory as of January 1, 2007.

 

Jumps, Spins, Lifts & Intersections:

Lifts are restricted to the teen skating and dance events only.  The lifting hand of the lifter(s) should not extend higher than their head(s). 

Acrobatic lifts: moves in which the skater is only held by the blade(s), foot (feet), leg(s), arm(s) and swung around.  Acrobatic lifts are not allowed.  All lifts where the lifted skater(s) is in a totally vertical sustained position with the head down are considered an expression of acrobatics and therefore illegal. Assisted vaults or other lifts where the lifting skater is rotating around himself are allowed provided there is no sustained, totally vertical position with the head down. 

Backward spiral intersections are not allowed at any level.

Penalties:

2.0 Correctness for Formation teams who do lifts or acrobatic moves

2.0 Tech. Merit for Skating or Dance teams who do lifts, restricted lifts, backward spiral intersections or acrobatic moves.

Jumps (single rotation and below) are permitted at any level in the skating and dance categories.

Axels are permitted in the skating and dance categories with less than half the team performing the jump at any time.

Spins are restricted to upright spins only in the Tot & all Youth (Junior Youth, Youth and Senior Youth) age groupings. 

Any spins are allowed at the Teen and Adult skating levels.

No lifts or rotation jumps allowed at the formation level.

No double or triple jumps are allowed at any level.

 

Number of skaters

Skating, Dance and Formation teams will be limited to no more than 24 skaters.

Duration & Age Division Changes

 New age divisions:

Tots Majority 6 years or younger

Jr. Youth Majority 8 years or younger

Youth Majority 9-11 years

Sr. Youth Majority 12-14 years

Teen Majority 14-19 years

Adult Majority 20 years or older

Skating and Dance team duration changes:

Tots                 2:00 (10 sec. leeway)

Jr. Youth          2:30 (10 sec. leeway)

Youth               3:00 (10 sec. leeway)

Sr. Youth         3:30 (10 sec. leeway)

Teen                 4:30 (10 sec. leeway)

Adult                3:30 (10 sec. leeway)

 

 Formation team duration changes:

Tots                 3:00 (10 sec. leeway)

Jr. Youth          3:30 (10 sec. leeway)

Youth               3:30 (10 sec. leeway)

Sr. Youth         3:30 (10 sec. leeway)

Teen                 4:00 (10 sec. leeway)

Adult                4:00 (10 sec. leeway)

 Duration for compulsory skating and formation programs will stay the same.

Formation Compulsories 1:45 (10 sec. leeway)

Skating Compulsories 2:30 (10 sec. leeway)

Competition Attire

 We strongly suggest teams use a method called sewing hair to secure hair for performances.  Bobby pins are not allowed.

 Costumes that alter the surface of the ice are not permitted.  Items that fall from a costume would alter the surface of the ice.  If the item that falls is picked up immediately after the performance no deduction will be given. 

Penalties:

2.0 Correctness/technical merit for teams that do not retrieve fallen items from the ice immediately after the performance. 

 

 

For more information please call 714.518.3212
 or e-mail us at
JSaitta@AnaheimICE.com





 
   
   

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